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Gameplayer’s Greatest Hits
Gameplayer’s Greatest Hits

Go hard, or go home

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15 Not Quite Impressive Enough Games of E3

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The 10 Hottest Gameplay Experiences of 2009 and 2010
The 10 Hottest Gameplay Experiences of 2009 and 2010

Did you guess the games that made the cut?

The 10 most Impressive Games of E3 2009 #1
The 10 most Impressive Games of E3 2009 #1

What got the top spot and is the best of E3

Girl Gamers: Fact or Fiction?
Girl Gamers: Fact or Fiction?

Lifting the lid on the female frag fraternity …

The Best Games to Play Drunk (hic!)
The Best Games to Play Drunk (hic!)

Drink and game and you're a bloody idiot... unless you've read this guide.

The Most Influential 3D Graphics Cards in History
The Most Influential 3D Graphics Cards in History

Most of the best and some of the worst GPU’s ever to grace the 3D scene

The Complete History of Nintendo
The Complete History of Nintendo

1889 to Present - the full story

Need for Speed: Undercover Review


Can Need for Speed come back with a bang?


Written by: Luke Reilly | 11/18/2008 12:01:08 AM

Classification: G (Wii | PSP | DS) M (PS2) PG (PC | Xbox360 | PS3)
Publisher: Electronic Arts
Developer: EA Black Box
Genre: Racing
Available on: (PC | Xbox360 | PS3 | PS2 | Wii | PSP | DS)
Reviewed on: Xbox360
Price per platform: $79.95 (PC) $99.95 (Xbox360 | PS3) $89.95 (Wii) $49.95 (PS2 | PSP | DS)
Release dates: 20/11/2008
Maximum Players: 1 (PC | Xbox360 | PS3 | PSP | DS) 2 (PS2 | Wii)
Max Online Players: 4 (DS) 0 (PS2 | Wii) 2 (PSP) 8 (PC | Xbox360 | PS3)
PC Specifications: Windows XP or Vista with latest service pack installed, Intel Pentium 4 (or equivalent) CPU running at 2.8GHz or higher (3.0GHz if running Windows Vista), 1GB RAM 5.5 GB of HD space required to install game


Satisfying handling
Challenging cop AI…
…that’s identical to Most Wanted
…using the cars from ProStreet
…and it’s not Hot Pursuit 3
Undercover needed a few more months in hiding we think.
6.5
metacritic gamerankings

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This year is all about face-offs. FIFA 09 versus PES 2009. Rock Band versus Guitar Hero World Tour. Need for Speed Undercover versus Midnight Club Los Angeles. EA has the honour, in our opinion, of coming up trumps in the first two stoushes. The third however? Well, you can’t win ’em all.

Need for Speed: Undercover is clearly an attempt to cash in on the success of 2005’s Most Wanted after ProStreet flopped with critics and fans. The game itself is as straightforward as you’d expect; race, come first, win cash, buy new cars. The underlying story is you’re an undercover cop working for Maggie Q, the crazy kung-fu bird from Die Hard 4.0. It’s pretty weak. The Fast and the Furious-lite.

Everything seems to work as it should – the racing is fast and frenetic; the sense of speed is swell and the cars look mostly rad. It ticks most of the boxes it ought to in order to get by.

The biggest problem with Undercover, and it’s a fundamental one, is that it’s lazy.

The new Heroic Driving Engine isn’t too shabby – we like the way it feels and we love being able to pull off incredible 360s at 200km/h on the freeway. The cars seem suitably weighted and handle well. We’re also suckers for good presentation, and Undercover also performs swimmingly in that department. The stylish opening sequence, for instance, smacks heavily of Michael Bay – you know you’re not about to have your intellect tested but you do begin to expect action a-plenty (presumably of the high-octane variety, with two or three exclamation points for good measure!!!).

No, the problem is that most improvements that have occurred in Undercover will either be difficult for your average gamer to notice or fail to add anything noteworthy to the experience. What we’re left with is a lazy game we have the sinking suspicion we’ve played before.

Undercover features a great range of cars, but it’s a simple cut-and-paste job from ProStreet and the DLC cars that followed its release. There just isn’t enough new here, and you’ll likely have driven nearly every ride on offer here in a previous iteration of the series. Unsurprisingly, there’s no local content either – no W427, no F6, not even a Pontiac G8. Pick up a phone guys, we make cars down here. Boo.

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Comments
PSIress
Rank: Digger
Post count: 1769
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Joined: 9/11/2008 5:03:52 PM
Agree (1) :: Disagree (0) 1  -  | Posted on: 11/18/2008 12:18:48 AM
Hmm, almost sounds like I should just play Most Wanted again instead of buying Undercover. Sounds like a plan *goes and gets Most Wanted off the shelf*
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Joah
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Joined: 6/6/2008 12:51:44 PM
Agree (0) :: Disagree (0) 1.1  -  RE: | Posted on: 11/18/2008 12:16:05 PM
Most Wanted:  Best NFS game ever.

Evvvveeeeeeeeeeeerrrrr.
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jase619
Rank: Battler
Post count: 229
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Joined: 9/10/2008 1:52:04 PM
Agree (0) :: Disagree (0) 2  -  You're an idiot | Posted on: 11/18/2008 3:52:27 PM
Most Wanted sucked balls. The best NFS game to date was Hot Pursuit 2. That was epic on so many levels.
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jase619
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Joined: 9/10/2008 1:52:04 PM
Agree (0) :: Disagree (0) 3  -  You're an idiot | Posted on: 11/18/2008 3:52:49 PM
Most Wanted sucked balls. The best NFS game to date was Hot Pursuit 2. That was epic on so many levels.
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Luke Reilly
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Joined: 6/3/2008 3:05:08 PM
Agree (0) :: Disagree (0) 4  -  Agreed, kinda | Posted on: 11/20/2008 10:11:56 AM
The best NFS game to date is definitely Hot Pursuit 2, but I actually really liked Most Wanted.

Undercover isn't a completely bad game (although there are a few turds in the broth), it's just a little pointless. It's like buying the 'Greatest Hits' compilation of a band when you already own all of their albums. It's nice to have a bunch of cool shit in one spot, but it's redundant.

Maybe I should've put that in the review, I like that...
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